Dungeons and Dragons Dark Alliance has no shortage of status effects and conditions that can be inflicted on you or your enemies, but doesn’t explain what any of them are. We’ll explain all the status effects and conditions that we know about so far below, with updates as we find out more.
Read More: How to Do Executions in D&D Dark Alliance
All Status Effects and Conditions in Dungeons and Dragons Dark Alliance
Below we’ve listed all the status effects and conditions in Dungeons and Dragons Dark Alliance and that have been discovered so far, so that you know what your weapons and abilities are doing when you inflict them on enemies. There are some gaps - everybody’s still trying to work out what the Charmed condition does, for example - but we’ll update this page as soon as we find out.
Status Effects and Conditions Full List
Status Effect/Condition | Effect on Player/NPC |
---|---|
Acid Damage | Inflicts damage over time. |
Acid Immunity | Prevents damage from acid attacks and the Acid Damage Status Effect. |
Acid Resistance | Damage from Acid attacks is reduced. |
Bleeding | Inflicts damage over time. |
Blinded | All attacks made miss. |
Burning | Inflicts damage over time. |
Charmed | Unknown at time of writing |
Cold Damage | Inflicts damage over time and can inflict the Frozen Status Effect.. |
Cold Immunity | Prevents damage from Cold attacks and the Cold Damage Status Effect. |
Cold Resistance | Damage from Cold attacks is reduced. |
If you want to know how to beat Icewind the Dragon in Dark Alliance, check out our guide here! Or if you want to know how to change all the difficulty aspects, check here!
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