Dungeons and Dragons Dark Alliance: All Status Effects and Conditions

Dungeons and Dragons Dark Alliance has no shortage of status effects and conditions that can be inflicted on you or your enemies, but doesn’t explain what any of them are. We’ll explain all the status effects and conditions that we know about so far below, with updates as we find out more.

Read More: How to Do Executions in D&D Dark Alliance

All Status Effects and Conditions in Dungeons and Dragons Dark Alliance

Below we’ve listed all the status effects and conditions in Dungeons and Dragons Dark Alliance and that have been discovered so far, so that you know what your weapons and abilities are doing when you inflict them on enemies. There are some gaps - everybody’s still trying to work out what the Charmed condition does, for example - but we’ll update this page as soon as we find out.

Status Effects and Conditions Full List

Status Effect/Condition
Effect on Player/NPC
Acid Damage
Inflicts damage over time.
Acid Immunity
Prevents damage from acid attacks and the Acid Damage Status Effect.
Acid Resistance
Damage from Acid attacks is reduced.
Bleeding
Inflicts damage over time.
Blinded
All attacks made miss.
Burning
Inflicts damage over time.
Charmed
Unknown at time of writing
Cold Damage
Inflicts damage over time and can inflict the Frozen Status Effect..
Cold Immunity
Prevents damage from Cold attacks and the Cold Damage Status Effect.
Cold Resistance
Damage from Cold attacks is reduced.
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If you want to know how to beat Icewind the Dragon in Dark Alliance, check out our guide here! Or if you want to know how to change all the difficulty aspects, check here!

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