Modern Warfare 3 beta patch notes

Modern Warfare 3 LMG with belt-fed magazine
Credit: Activision

Modern Warfare 3 LMG with belt-fed magazine
Credit: Activision

The Modern Warfare 3 beta patch notes contain a wealth of changes to the early multiplayer build. Although the game isn't launching until November, Sledgehammer Games is already hard at work making changes to its latest project.

Modern Warfare 3 contains numerous movement changes designed to increase the pace of play and with the final beta weekend now underway, players can load into the action and test the adjustments for themselves.

Before we reveal all of the changes included in the Modern Warfare 3 beta patch notes, check out our other guides highlighting the best assault rifle and how to slide cancel during matches.

Modern Warfare 3 beta weekend 2 patch notes

Just as the servers were switched on, Sledgehammer Games has unveiled the full list of changes that have arrived to Modern Warfare 3 for the second beta weekend:

Gameplay

  • UIX
    • Enemy Operators will now display a red nameplate above their head.

Modern Warfare 3 beta weapon buffs and nerfs

  • Reduced Tac-Stance spread while sliding for several weapon classes.
    • Assault Rifles: Decreased 17-26%.
    • Submachine Guns: Decreased 14-17%.
    • Light Machine Guns: Decreased 30-45%.
    • Marksman Rifles: Decreased 29-31%.
    • Pistols: Decreased 10-20%.
  • Striker (Submachine Gun)
    • Decreased near-medium damage from 39 to 36.
    • Decreased near-medium damage range from 24m to 19m (-21%).
    • Decreased medium damage range from 30m to 25m (-17%).
    • Decreased far-medium damage from 28 to 27.
    • Decreased minimum damage from 23 to 21.
    • Increased headshot damage multiplier from 1.2x to 1.3x.
    • Increased lower-arm damage multiplier from 1x to 1.1x.
Modern Warfare 3 player holding SMG with players in background
expand image
Credit: Activision

Killstreaks

  • Guardian-SC
    • Decreased health from 550 to 400 (-27%).
    • Decreased lifetime from 120s to 60s (-50%).

Modes

  • Ground War
    • Vehicles driven by the player no longer have limited fuel.
  • Hardpoint
    • Disabled overhead spawn camera sequence upon respawn.

Maps

  • Estate
    • Added collision near various areas of the Waterfall to prevent players from accessing unintended locations.
  • Favela
    • Players will no longer be killed immediately after respawning near the yellow car on the Side Street.
  • Popov Power (Ground War)
    • Added collision near Reactor Beta to prevent players from accessing an unintended location.

Operators

  • Operator movement animations will now play properly in the moments following a respawn.

UIX

  • Added a missing icon for the Incursion XII Long Barrel Attachment for the SVA 545.
  • Players will now be properly notified of Playlist updates while idling in the menus.

Stability

  • Addressed a crash that occurred while matchmaking in the Ground War playlist.
  • Addressed multiple crashes that occurred while launching the game.
  • Resolved an issue that caused an error message stating “a required network service has failed” upon attempting to join another player’s party.

As expected, the Modern Warfare 3 beta patch notes contain numerous changes designed to iron out any issues uncovered during the first beta weekend. With the second weekend the last chance for Sledgehammer Games to gather feedback, this is the last update of the beta before all eyes turn towards the full launch.

That's everything there is to know about the Modern Warfare 3 beta patch notes. For more Call of Duty, head over to our Warzone page for the latest battle royale information.

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