Understanding all of the changes made in the Warzone April 16 patch notes can be confusing.
With Season 3 Reloaded on the way, fans of Call of Duty's battle royale continue to drop into the action in a bid to become the last one standing. To keep things balanced, Raven Software often applies updates that influence our weapon tier list in addition to bug fixes that are guaranteed to improve the gameplay experience for everyone.
Before we take a closer look at the Warzone April 16 patch notes, check out our guides showcasing the best SOA Subverter loadout along with the best SMG for close-quarters action.
Warzone April 16 patch notes
Without further ado, here are the full Warzone April 16 patch notes:
Loadout
Lethal equipment
- C4
- Reverted the change that was preventing C4 from being detonated mid-flight.
- Frag Grenade
- Decreased intermediate explosive damage radius to 3.8 meters, down from 4.9m.
Weapons
MTZ 556
- Increased bullet velocity to 690m/s, up from 650m/s.
Holger 556
- Adjusted recoil and gun kick to decrease deviation, allowing a more predictable pattern.
M16 (MWII)
- Decreased horizontal and vertical recoil by 20%.
- Decreased gun kick by 20%.
- Decreased visual recoil by 18%.
- Note: Changes to the M16 were released before today’s game update.
RAM-9
- Decreased minimum and maximum hipfire accuracy by 10%.
- Increased aim down sight time to 220ms, up from 200ms.
Striker
- Decreased aim down sight time to 204ms, down from 215ms.
- Increased bullet velocity to 570m/s, up from 540m/s.
WSP Swarm
- Decreased flinch resistance to 0.15N, down from 0.8N.
MORS
- Corrected an optic misalignment causing shots to travel slightly off-center.
Attachments
- MORS Hexer Optic
- Removed aim down sight speed benefit.
- ECS Requieter Suppressor Muzzle
- Added compatibility with all MWII Submachine Guns.
Bug fixes
- Fixed issues preventing High Trip challenges from tracking properly.
- Fixed an issue where the Signal Intelligence public event would complete other hacking contracts.
- Fixed an issue causing Mosquito Drones to disappear in a player’s hands when hit by a Shock Stick.
- Fixed an issue causing players to hear incorrect VO from Biometric Scanners.
- Fixed an issue causing the amount of Bots spawning into the Bootcamp playlist to be inconsistent.
The most notable changes come in the form of numerous buffs and nerfs to the Striker, RAM-9, and the MTZ 556. Alongside the balancing, the bug fixes will hopefully improve gameplay across the board.
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