League of Legends: 11.1 Patch Notes, Release Date, Update Time, Champion Nerfs And Buffs, Item Changes And New Skins

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The next big patch for League of Legends arrives this week!

Update 11.1 will arrive in League of Legends ushering in a new season as well as making changes to over 100 champions!

Update 10.25 was the last pre-season update players received, now it's time to get stuck into the real action.

While a number of these changes are small, they can completely change the face of the game in practicality, especially when so many have received nerfs.

11.1 marks the new season, as well as being the first major update of 2021.

Here are the full 11.10 patch notes for League of Legends.

Click the links below to read more about the patch:

LoL Patch 11.1 Release Date

The first patch of 2021 is expecting to arrive on the 6th January 2021.

It will likely roll out at the following times (but this isn't confirmed):

  • 3am PT(NA servers)
  • 5am GMT (EUW servers)
  • 3am CET (EUNE servers)

Ranked will return at the following times:

  • OCE - January 8, 2021 at 04:00 AM AEDT
  • JP - January 8, 2021 at 04:00 AM JST
  • KR - January 8, 2021 at 04:00 AM KST
  • RU - January 8, 2021 at 04:00 AM MSK
  • TR - January 8, 2021 at 04:00 AM GMT+3
  • EUNE - January 8, 2021 at 04:00 AM CET
  • EUW - January 8, 2021 at 04:00 AM GMT
  • BR - January 8, 2021 at 04:00 AM GMT-3
  • LAN - January 8, 2021 at 04:00 AM CST
  • LAS - January 8, 2021 at 04:00 AM GMT-3
  • NA - January 8, 2021 at 4:00 AM PST
  • PH - January 8, 2021 at 4:00 AM PST
  • SG - January 8, 2021 at 4:00 AM GMT+8
  • TW - January 8, 2021 at 4:00 AM GMT+8
  • TH - January 8, 2021 at 4:00 AM GMT+7
  • VN - January 8, 2021 at 4:00 AM GMT+7
  • CN - January 8, 2021 at 04:00 AM GMT+8

LoL 11.1 Patch Notes

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Champion Updates

Champions' base stats are being cleaned up this patch.

BASE AD, ARMOR, MR, MANA Rounded to the nearest 1

BASE HEALTH & MANA REGEN Rounded to the nearest 0.1 or 0.25

AD / MR / ARMOR GROWTH Rounded to the nearest 0.01. Except for Vel'Koz's AD growth, which is 3.142.

MANA REGEN GROWTH Rounded to the nearest 0.1

  • Aatrox (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Ahri (Small Changes)
    • Base AD decreased to 53 from 53.04
    • Base armour increased to 21 from 20.88
  • Akali (Nerfed)
    • Base AD decreased to 62 from 62.4
    • Assassin’s Mark:
      • Bonus movement speed decreased to 30/40/50/60% from 40/50/60/70%
      • Damage decreased to 29-170 from 39-180
      • AP decreased to 40% from 50%
  • Alistar (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Amumu
    • Base MR decreased to 32 from 32.1
    • Base AD decreased to 53 from 53.38
    • Base damage decreased to 613 from 615
    • MP5 decreased to 7.38 from 7.382
    • Mana regeneration per level increased to 0.106 from 0.105
  • Anivia (Nerfed)
    • Base AD decreased to 51 from 51.376
    • Base armour decreased to 21 from 21.22
    • Frostbite:
      • Base damage dealt decreased to 50/80/110/140/170 from 60/90/120/150/180
      • Mana cost increased to 50 from 40
  • Annie (Small Changes)
    • Base AD decreased from to 50 50.41
    • AD per level increased to 2.63 from 2.625
    • Base armour decreased to 19 from 19.22
  • Ashe (Nerfed)
    • MP5 decreased to 6.97 from 6.972
  • Azir (Nerfed)
    • Base Armor decreased to 19 from 19.04
  • Blitzcrank (Buffed)
    • Base HP increased to 583 from 582.6
    • Base AD increased to 62 from 61.54
    • Base MR decreased to 32 from 32.1
    • MP5 decreased to 267 from 267.2
  • Brand (Buffed)
    • Base HP increased to 520 from 519
    • Base AD decreased to 57 from 57.04
    • Base armour increased to 22 from 21.88
    • MP5 increased to 10.67 from 10.665
  • Braum (Nerfed)
    • Base damage decreased to 55 from 55.376
    • Base MR decreased to 32 from 32.1
    • Mana increased to 311 from 310.6
  • Caitlyn (Buffed)
    • Mana increased to 315 from 313.7
  • Camille (Buffed)
    • Base HP increased to 576 from 575.6
    • Mana increased to 339 from 338.8
  • Cho’Gath (Nerfed)
    • Base HP decreased to 574 from 574.4
    • Base MR decreased to 32 from 32.1
  • Corki (Nerfed)
    • MP5 decreased to 7.42 from 7.424
  • Darius (Nerfed)
    • Base HP decreased to 582 from 582.24
    • Base MR decreased to 32 from 32.1
  • Diana (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Draven (Nerfed)
    • MP5 decreased to 8.04 from 8.042
  • Dr. Mundo (Nerfed)
    • Base HP increased to 583 from 582.52
    • Base AD decreased to 61 from 61.27
    • Base MR decreased to 32 from 32.1
  • Fiddlesticks (Small Changes)
    • AD per level increased to 2.63 from 2.625
    • Bountiful Harvest:
      • Cooldown increased to 10/9.5/9/8.5/8 from 9/8.5/8/7.5/
    • W cooldown increased to 10-8 from 9-7
  • Fiora (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Fizz (Nerfed)
    • Base AD decreased to 58 from 58.04
    • Base armour decreased to 22 from 22.412
    • Base MR decreased to 32 from 32.1
    • Mana decreased to 317 from 317.2
  • Galio (Nerfed)
    • Shield of Durand:
      • Cooldown increased to 18/17.5/17/16.5/16 from 16/15/14/13/12
  • Gangplank (Nerfed)
    • Base MR decreased to 32 from 32.1
    • AD per level increased to 4 from 3
  • Garen (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Gnar (Big Changes)
    • Boulder Toss:
      • Slow effect increased to 30/35/40/45/50% from 15/20/25/30/35%
      • Damage increased to 25-205 from 5-165
    • Hop:
      • Duration of attack speed boost increased to 6 seconds from 4 seconds
    • Crunch:
      • Range of crunch increased to 675 from 600
  • Gragas (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Graves (Nerfed)
    • Base AD reduced to 66 from 68
  • Hecarim (Nerfed)
    • Base MR decreased to 32 from 32.1
    • Mana decreased to 277 from 277.2
  • Heimerdinger (Small Changes)
    • Base AD increased to 56 from 55.536
    • Base armour decreased to 19 from 19.04
  • Illaoi (Small Changes)
    • Base MR decreased to 32 from 32.1 Base HP increased to 586 from 585.6
  • Ivern (Nerfed)
    • Base MR decreased to 32 from 32.1
    • Q cool down increased to 14-10 from 12-8
    • E Sheild AP ratio decreased to 80% from 90%
  • Jarvan IV (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Jax (Buffed)
    • Base MR decreased to 32 from 32.1
    • Base HP increased to 593 from 592.8
    • AD per level increased to 3.38 from 3.375
    • Mana increased to339 from 338.8
    • MP5 increased to 7.58 from 7.576
  • Karma (Buffed)
    • Base AD increased to 54 from 53.544
    • E shield base increased to 80-240 from 80-200
  • Karthus (Buffed)
    • Base AD increased to 46 from 45.66
  • Kassadin (Buffed)
    • Base AD increased to 59 from 58.852
  • Katarina (Small Changes)
    • Base armour increased to 28 from 27.88
    • Base MR decreased to 32 from 32.1
  • Kayn (Big Changes)
    • Base MR decreased to 32 from 32.1
    • Base armour increased to 38 from 35
    • Reaping Slash:
      • Damage dealt increased to 75/95/115/135/155 from 65/85/105/125/145
  • Kha’Zix (Small Changes)
    • Base MR decreased to 32 from 32.1
    • Base HP increased to 573 from 572.8
    • Mana decreased to 327 from 327.2
  • LeBlanc (Buffed)
    • Base AD increased to 55 from 54.88
    • Base armour increased to 22 from 21.88
  • Lee Sin (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Leona (Nerfed)
    • Base MR decreased to 32 from 32.1
    • Base HP decreased to 576 from 576.16
    • Base AD decreased to 60 from 60.04
    • Mana decreased to 302 from 302.2
  • Lillia (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Lucian (Buffed)
    • MP5 increased to 8.18 from 8.176
  • Lux (Buffed)
    • Base armour increased to 19 from 18.72
    • Base damage increased to 54 from 53.54
  • Malphite (Nerfed)
    • Base MR decreased to 32 from 28
    • Base HP decreased to 574 from 575
    • Base AD increased to 62 from 61.97
    • MP5 decreased to 28 from 32
  • Malphite (Nerfed)
    • W Damage armour ratio decreased to 10% from 15%
    • E damage armour ratio decreased to 30% from 40%
  • Maokai (Small Changes)
    • Base MR decreased to 32 from 32.1
    • Base AD increased to 64 from 63.54
  • Master Yi (Small Changes)
    • Base MR decreased to 32 from 32.1
    • Base HP increased to 599 from 598.56
    • Alpha Strike:
      • Cooldown increased to 18/17.5/17/16.5/16 from 18/17/16/15/14
    • Q cooldown increased to 18-16 from 18-14
  • Miss Fortune (Nerfed)
    • MP5 decreased to 8.04 from 8.042
  • Nami (Nerfed)
    • Base AD decreased to 51 from 51.208
  • Nasus (Small Changes)
    • Base MR decreased to 32 from 32.1
    • Base HP decreased to 561 from 561.2
    • Mana increased to 326 from 325.6
  • Nautilus (Nerfed)
    • Base MR decreased to 32 from 32.1
    • Base HP decreased to 576 from 576.48
    • MP5 increased to 8.63 from 8.626
  • Nocturne (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Nunu & Willump (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Olaf (Big Changes)
    • Base MR decreased to 32 from 32.1
    • Base HP decreased to 597 from 597.24
    • Mana increased to 316 from 315.6MP5 increased to 7.47 from 7.465
    • Undertow:
      • Slow effect dealt decreased to 25/30/35/40/45% from 29/33/37/41/45%
    • Vicious Strikes:
      • Attack speed decreased to 50/60/70/80/90 from 55/65/75/85/95
  • Orianna (Nerfed)
    • Base AD decreased to 40 from 40.368Base armour decreased to 17 from 17.04
  • Ornn (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Pantheon (Small Changes)
    • Base HP regeneration decreased to 1.8 from 2
    • MP5 increased to 7.36 from 7.356
    • Health regen decreased to 9 from 10
    • W empowered AD scaling reduced to 120-165% from 135-165%
  • Qiyana (Small Changes)
    • Base MR decreased to 32 from 32.1
    • HP Regen increased to 9 from 8.5
    • HP regen per level increased to 0.9 from 0.65
    • Based AD increased to 66 from 64
  • Quinn (Buffed)
    • Base HP increased to 533 from 532
    • Mana increased to 269 from 268.8
    • MP5 decreased to 6.97 from 6.972
  • Rakan (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Rammus (Samll Changes)
    • Base MR decreased to 32 from 32.1
    • Base HP decreased to 564 from 564.48
    • Base AD increased to 56 from 55.88
    • Mana decreased to 310 from 310.44
  • Rek’Sai (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Renekton (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Rengar (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Riven (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Rumble (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Ryze (Buffed)
    • Q mana cost decreased to 40-32 from 40
  • Samira (Buffed)
    • MP5 increased to 8.18 from 8.176
  • Sejuani (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Shaco (Nerfed)
    • Base MR decreased to 32 from 32.1
    • Mana decreased to 297 from 297.2
    • MP5 increased to 7.16 from 7.156
  • Shen (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Shyvana (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Singed (Small Changes)
    • Base MR decreased to 32 from 32.1
    • AD per level increased to 3.38 from 3.375
  • Sion (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Sivir (Buffed)
    • Base mana increased to 325 from 284
    • Q damage increased to 40-100 (+75-135% bAD) from 35-95 (+70-130% bAD)
  • Skarner (Nerfed)
    • Base MR decreased to 32 from 32.1
    • Base HP decreased to 601 from 601.28
  • Swain (Buffed)
    • Base armour increased to 23 from 22.72
  • Syndra (Buffed)
    • Base AD increased to 54 from 53.872
    • Base armour increased to 25 from 24.712
  • Tahm Kench (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Taliyah (Buffed)
    • MP5 increased to 9.34 from 9.335
    • P movement speed decreased to 12-40% from 20-45%
  • Taric (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Teemo (Nerfed)
    • Base Armor decreased to 24 from 24.3
  • Thresh (Buffed)
    • Base HP increased to 561 from 560.52
    • Mana increased to 274 from 273.92
  • Trundle (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Tryndamere (Small Changes)
    • Base MR decreased to 32 from 32.1
    • Base HP increased to 626 from 625.64
  • Twitch (Buffed)
    • MP5 increased to 7.26 from 7.256
  • Udyr (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Urgot (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Varus (Buffed)
    • Q mana cost decreased to 65-85 from 70-90
    • Q cooldown decreased to 16-10 from 18-10
  • Vayne (Nerfed)
    • MP5 decreased to 6.97 from 6.972
  • Vel'Koz (Buffed)
    • Base AD increased to 55 from 54.93
    • Base armour increased to 22 from 21.88
  • Vi (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Warwick (Small Changes)
    • Base MR decreased to 32 from 32.1
    • MP5 increased to 7.47 from 7.465
    • Mana regeneration per level increased to 0.116 from 0.115
  • Xayah (Buffed)
    • E cooldown decreased to 10-8 from 12-8
    • E mana cost reduced to 30 from 40
  • Xerath (Buffed)
    • Base AD increased to 55 from 54.7
    • Base armour increased to 22 from 21.88
  • Xin Zhao (Small Changes)
    • Base MR decreased to 32 from 32.1
    • Mana increased to 274 from 273.8
    • MP5 increased to 7.26 from 7.256
  • Yasuo (Big Changes)
    • AD per level decreased to 2.2 from 3.2
    • Way of the Wanderer:
      • Chance of crit across all sources increased to 150% from 110%
      • Conversion of leftover crit strike to AD decreased to [0.4 per 1%] from [0.5 per 1%]
  • Yone (Big Changes)
    • AD per level decreased to 2 from 3
    • Way of the Hunter:
      • Chance of crit across all sources increased to 150% from 110%
      • Conversion of leftover crit strike to AD decreased to [0.4 per 1%] from [0.5 per 1%]
  • Zed (Nerfed)
    • Base MR decreased to 32 from 32.1
  • Ziggs (Small Changes)
    • Base AD decreased to 54 from 54.208
    • Base armour increased to 22 from 21.544
  • Zilean (Buffed)
    • Base AD increased to 52 from 51.64
    • MP5 increased to 11.34 from 11.335
  • Zoe (Buffed)
    • Base armour increased to 21 from 20.8
  • Zyra
    • Base AD decreased to 53 from 53.376

Item Changes

Here are the item changes coming to League of Legends:

  • Archangel's Staff
    • New recipe - Tear of the Goddess + Needlessly Large Rod + Amp Tome + 915g
    • Ability power increased to 70 from 60
  • Chemtech Putrifier
    • Duration of grievous wounds application increased to 3 seconds from 2 seconds
  • Mortal Reminder
    • Duration of grievous wounds application increased to 3 seconds from 2 seconds
  • Shurelya’s Battlesong
    • Move speed from Active – Inspire increased to 60% from 40%
  • Thornmail
    • Duration of grievous wounds application increased to 3 seconds from 2 seconds
  • Bramble Vest
    • Duration of grievous wounds application increased to 3 seconds from 2 seconds
  • Morellonomicon
    • Duration of grievous wounds application increased to 3 seconds from 2 seconds
  • Oblivion Orb
    • Duration of grievous wounds application increased to 3 seconds from 2 seconds
  • Executioner’s Calling
    • Duration of grievous wounds application increased to 3 seconds from 2 seconds
  • Chempunk Chainsword
    • Duration of grievous wounds application increased to 3 seconds from 2 seconds
  • Seraph’s Embrace
    • Ability power increased to 70 from 60
  • Runaan’s Hurricane
    • Recipe changed - Dagger + Dagger + Zeal + 850g
    • Total cost decreased to 2500 from 3400
    • The item no longer grants AD
    • Passive AD decreased to 40% from 40-70%
  • Ionian Boots of Lucidity
    • Summoner Spell Haste increased to 12% from 10%
  • Manamune
    • Recipe changed - Tear of the Goddess + Caulfield’s Warhammer + Long Sword and 1050g
    • Total cost increased to 2900 from 2600
    • Awe passive bonus AD increased to 2.5% max mana from 2% max mana
  • Muramana
    • Awe passive bonus AD increased to 2.5% max mana from 2% max mana
    • Shock passive on-hit damage decreased to 2.5% max mana as physical damage from 4% max mana as physical damage
  • Duskblade of Draktharr
    • Nightstalkers (passive) Damage: 100 (+30% bonus AD) > 65 (+25% bonus AD)
    • Attack Damage: 55>60
  • Prowler's Claw
    • Sandswipe (active) Damage: 100 (+30% bonus AD) > 65 (+25% bonus AD)
    • Ability Haste: 10>20
  • Hextech Rocketbelt
    • Supersonic (active) Damage: 175 (+15% AP) > 125 (+15% AP)
    • Ability Power: 80>90
    • Health: 250>350
  • Night Harvester
    • Soulrend (passive) Damage: 125-200 (based on level) (+15% AP) > 125 (+15% AP)
    • Ability Power: 80>90
    • Health: 250>300
  • Trinity Force
    • Attack Damage: 35>25
    • Ability Haste: 10>20
  • Goredrinker
    • Active Damage: 110% Total AD > 100% Total AD
    • Thirsting Slash Heal (per champion hit): 20% Total AD (+12% missing health) > 25% Total AD (+12% missing health)
    • Thirsting Slash heal is now calculated sequentially for each champion hit, meaning there are diminishing returns on hitting multiple champions as the missing health contribution is decreased by the previous heal
  • Stridebreaker
    • Active Damage: 110% Total AD > 100% Total AD
    • Attack Damage: 50 > 45
    • Ability Haste: 10 > 20
  • Luden’s Tempest
    • AP increased to 90 from 80
  • Sunfire Aegis
    • Immolate passive subsequent immolate damage decreased from 12% to 10%
  • Imperial Mandate
    • Coordinated Fire passive damage decreased to 36-60 from 90-150
  • Moonstone Renewer
    • Starlit Grace passive healing increased to 70-100 from 60-90

New Skins

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MARAUDER KALISTA – 1350 RP

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MARAUDER KLED – 1350 RP

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MARAUDER XIN ZHAO – 1350 RP

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WARDEN GRAGAS – 1350 RP

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WARDEN QUINN – 1350 RP

Rune Changes

  • Ultimate Hunter
    • Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack.
    • Bounty Hunter stacks are earned the first time you get a takedown on each enemy Champion.
  • Cosmic Insight
    • Summoner Spell Haste increased to 18 from 15

Aram Changes

Buffs

  • AMUMU -5% damage dealt ⇒ Normal
  • HECARIM -10% damage taken ⇒ +5% damage dealt & -10% damage taken
  • KAYLE -5% damage dealt & +6% damage taken ⇒ -5% damage dealt & +3% damage taken
  • KHA'ZIX +8% damage dealt & -8% damage taken ⇒ +8% damage dealt & -10% damage taken
  • KLED -5% damage taken ⇒ +5% damage dealt & -5% damage taken
  • QIYANA +10% damage dealt & -10% damage taken ⇒ +10% damage dealt & -15% damage taken
  • RUMBLE Normal ⇒ -5% damage taken
  • RYZE +3% damage dealt % +5% damage taken ⇒ +5% damage dealt & -10% damage taken
  • SEJUANI -8% damage taken ⇒ +5% damage dealt & -8% damage taken
  • SHACO Normal ⇒ +5% damage dealt
  • SION -8% damage dealt & +8% damage taken ⇒ -8% damage dealt & +5% damage taken
  • TAHM KENCH -5% damage taken ⇒ +5% damage dealt & -5% damage taken
  • TEEMO -15% damage dealt & +10% damage taken ⇒ -10% damage dealt & +10% damage taken
  • VEIGAR -8% damage dealt & +5% damage taken ⇒ -5% damage dealt & +5% damage taken
  • VOLIBEAR Normal ⇒ -5% damage taken

Nerfs

  • ANIVIA -5% damage taken ⇒ Normal
  • ASHE -5% damage dealt ⇒ -5% damage dealt % +5% damage taken
  • IVERN Normal ⇒ -5% damage dealt
  • JANNA +5% damage taken, -10% Healing, & -10% shielding ⇒ -5% damage dealt, +5% damage taken, -10% Healing, & -10% shielding
  • KINDRED +10% damage dealt & -5% damage taken ⇒ +5% damage dealt & -5% damage taken
  • LUCIAN +5% damage dealt ⇒ +3% damage dealt
  • MISS FORTUNE -8% damage dealt & +5% damage taken ⇒ -8% damage dealt & +8% damage taken
  • PANTHEON +5% damage dealt ⇒ Normal
  • REK'SAI +10% damage dealt & -15% damage taken ⇒ +10% damage dealt & -12% damage taken
  • RENGAR +5% damage dealt & -10% damage taken ⇒ +5% damage dealt & -8% damage taken
  • SHYVANA +5% damage dealt & -5% damage taken ⇒ -5% damage taken
  • TRISTANA +5% damage dealt ⇒ Normal
  • WARWICK +5% damage dealt & -8% damage taken ⇒ +5% damage dealt & -5% damage taken
  • YONE +5% damage dealt & -5% damage taken ⇒ +3% damage dealt & -5% damage taken
  • YUUMI +5% damage dealt ⇒ +3% damage dealt

In-Game Chat/Shop Updates

  • We've improved and standardized text editing across the shop and chat so things like CTRL+A to select all, cut, copy, and paste work as expected
  • Text editing works with mouse clicks for cursor positioning and drag selection
  • Items displayed in the shop build tree are now vertically centred
  • When selling a stacked item like a potion or ward, the stack will remain selected and only a single instance of the item will be sold
  • Pressing O and P at the same time no longer places the shop into an OP state where the scoreboard and shop overlap each other
  • Many bug fixes and performance improvements

Bugfixes/QOL Changes

  • LEAGUE CLIENT: Fixed ember timer leaks in Profiles and Login
  • LEAGUE CLIENT: Improved reliability in Champ Select,end game screen, Honor, and Friends list
  • LEAGUE CLIENT: Fixed emote panel memory leak
  • LEAGUE CLIENT: Fixed visual bug with chroma purchases in Champ Select
  • LEAGUE CLIENT: Fixed an issue that caused the rune page editor to lock up
  • LEAGUE CLIENT: Fixed a memory leak for mission celebrations
  • Aphelios no longer gains bonus mana when he swaps his weapons
  • Kayle's E - Starfire Spellblade no longer triggers Mana Charge from Tear of the Goddess twice
  • Passive cooldowns for Banshee's Veil, Eclipse, Luden's Tempest, and Edge of Night no longer ignore item haste granted from Ingenious Hunter
  • Goredrinker's and Stridebreaker's passive's cooldowns no longer ignore ability haste
  • Gnar's basic attacks properly apply W - Hyper stacks when his Rage bar is full
  • Zoe's E - Sleepy Trouble Bubble now properly activates Imperial Mandate's Coordinated Fire
  • Morgana's W - Tormented Shadow now properly deals additional damage to small jungle monsters
  • Talon's Q - Noxian Diplomacy now properly grants a mana charge to Talon when he's equipped with Tear of the Goddess
  • Shock damage from Ezreal's Muramana empowered Q - Mystic shot now properly only hits enemies once
  • When Taric equips Moonstone Renewer, it now properly heals ally champions only once per attack or ability cast in combat
  • Brand's E - Conflagration now properly cancels when the enemies dies while Brand is casting the ability onto them
  • Ornn's R - Call of the Forge God no longer goes on full cooldown if Ornn dies before the elemental ram appears
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